Age: 32
Location: Austin, TX
Role: Head of UA / Growth
Company size: 50–150 employees

Snapshot

Performance-driven marketer responsible for player acquisition, retention experiments, and monetization scaling for casual & midcore mobile titles. Combines data analysis with creative A/B testing and expects transparent, game-aware ad partners.

Key Metrics

$50–120
Target CPA (first 7 days)
1.8x
Target ROAS (30 days)
3–6%
Install-to-payer conversion
Ideal: Performance + Brand
Primary vertical: Mobile + PC gaming

Top Goals

Scale profitable installs, reduce churn during day 0–7, diversify ad sources beyond major DSPs, and test new creative formats for mid-funnel conversion.

Pain Points

Wasted spend on non-gaming inventory, lack of transparency in audience overlap, slow creative iteration, and poor creative-to-KPI mapping from partners.

Behavior & Decision

Data-first: reviews dashboards daily, runs weekly experiments, and expects API/S2S measurement. Prefers partners with gaming case studies and fast creative ops.

Preferred Channels

In-game placements, rewarded video, native playable units, programmatic display on gaming sites, and influencer/streamer sponsorships for awareness spikes.

Ad Formats & Creative

  • Playable ads (mobile) — primary testing format
  • Rewarded video — high intent installs
  • Interactive native units (desktop & mobile web)
  • Rich media banners on gaming editorial & forums

Budget & Buying

Monthly ad budget: $60k–250k. Mix of CPM & CPC with performance guarantees. Willing to pilot new channels with a 6–8 week test window.

Test budget: $10k–40k Prefers S2S / SKAN-ready reporting

Decision Drivers

  • Proven gaming inventory & low fraud risk
  • Transparent reporting & cohort-level performance
  • Creative support (templates & fast QA)
  • Flexible commercial terms for scaling

Common Objections

  • "Can you prove installs are high-quality?"
  • "How quickly can we iterate creatives and variants?"
  • "What prevents audience duplication with existing DSPs?"

Messaging & Sales Pitch (sample)

One-sentence value: "We deliver scalable, fraud-protected installs from gamer-first inventory — with cohort-level transparency and a fast creative loop so you can hit target CPAs while improving retention."

Sample outreach: "Hi Alex — quick note: we helped a mid-core studio cut first-7-day CPA by 28% through playable-first placements + custom SKAN cohorts. Can we run a 6-week pilot (≥$10k) and show you cohort-level lift?"